But the sluggish pacing can be relatively boring for everyone else. It starts out slow, and continues slowly, which is good for those who are unfamiliar with fighting games. The world tour single player mode is especially good for new players, but can be exhaustive for anyone who is remotely familiar with fighting games. But for players who aren’t used to Street Fighter games or fighting games in general, the added modern-controls settings are phenomenal and allow you to focus more on the back-and-forth of playing against your enemy, instead of trying to do the correct inputs. The controls feel slick and responsive, and the competitive gameplay is very satisfactory. For veterans of the franchise, the roster of new and old characters is well-balanced and strong. Street Fighter 6 is easily one of the most approachable and accessible fighting games in a long time. While there are still flaws in its main storyline and character design, Street Fighter 6 feels like its best version of itself we could have expected. Be it an increasingly dedicated fanbase, a plethora of newcomers, accessibility options, new gaming expectations, a more intense online presence, or many other things, Street Fighter 6 does a great job of checking all those boxes in one polished package. This review is based on the PS5 version of Street Fighter 6.Īs one of the oldest mainstream fighting games, any new iteration of Street Fighter has to deal with a plethora of modern issues. An update about online play and stability will be coming this weekend after some time playing with the general public. Also, this review will be based solely on its single-player and off-line modes. DISCLAIMER: I do enjoy a lot of fighting games, but I am not a pro or even that frequent of a fighting game player.
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